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A recent trailer of Assassin’s Creed 3 multiplayer story has been taken offline since it was seen last Wednesday night although it is still being sighted on YouTube. In this footage, viewers get the opportunity to see a new arctic map, along with details on the game’s modes. The multiplayer has been regarded as a training exercise within Templar-backed research company Abstergo, creator of the history-recalling animus device, and Abstergo has now begun selling animus devices for commercial use. Commenting on this multiplayer story hinted at in the trailer Eurogamer looks at what seems to be available and lets us in on the Assassin’s Creed 3 modes including team-based AI hunt Wolfpack.

They have also spotted favorites like Capture the Flag, Team Deathmatch, Wanted, Manhunt and Artifact Assault, along with a list of challenges to compete in with friends, including Meet Ted, Open the can and Drive the car. In a part known as Story Quest a  roadmap of “future initiatives” is seen along with story-based files which are unlocked as you level-up, much the same as that experienced in Assassin’s Creed: Revelations with the Templar-based story information.

In the trailer (that’s if you can find it), you will hear the Abstergo baddie Warren Vidic narrating, and those may remember him from the Revelations’ multiplayer storyline. Apparently, the footage shows there is still a lot of work to be done, although their embedded video looks as if it has now been blocked by Ubisoft on copyright grounds.


 
Assassin's Creed: Liberation is indeed releasing for PlayStation Vita October
30. Starring a French/African female assassin named Aveline, the spin-off is set
in New Orleans in the 18th century. Vita players will earn exclusive access to
Connor's tomahawk, character skins, ammo pouch and upgrades. Liberation will
make use of the Vita's touch screen and camera

 
The map is described as maintaining the "familiar close-quarters chaos" of the original Nuketown. The original map has been "re-imagined in a 60s depiction of the 'Model Home of the Future.'

Nuketown 2025 will be offered at "most retailers worldwide" and will be available for download on November 13th, the day Black Ops II is released. The map will be for all platforms and will also be available for players who pre-order via Steam. It will still apply for pre-orders that were placed before the bonus was announced.

Activision specifically noted that Nuketown 2025 is not already on the disc
and will need to be downloaded.

 
Just Cause is going to be one of those titles that get progressively better as they go. For those of you who have been playing since the first Just Cause, you will know exactly what I’m talking about. The changes that were made from first to second game are absolutely astonishing, yet there is still a lot of work to be done. It’s almost easy to assume that by the time we see Just Cause 3 hit store shelves; it will be the best release to date. Some of the things that need to be worked on though, really need a lot of TLC. They are not up to par
with the franchises potential thus far. Let’s have a quick look at what has been, what is, and what may come to be, on the island of
Panau.

So you are a huge fan of Just Cause and you support the games as much as you can, but still it goes without saying that there are
some things that really need to be fixed. The short and skinny of it is that there are technical bugs and a lack of interesting stories. Many of the missions are quite repetitive and it seems now that Panau has been developed completely and looks amazing, we should be seeing a little more attention to detail in the story. We would really like to see something more than just a few of very similar cut scenes that don’t stimulate our interest in the plot. Just Cause 3 should really focus on making a more cinematic style of game, to really get the player into the mood for how amazing of a world you actually get to explore.

What can we expect to see as an improvement in the world and landscape? This is a really hard question to answer right now; there is room for improvement it’s just difficult to imagine what kind of innovation there will be. Going from JC to JC2 the number of things that could explode was great increased and of course the graphics got a lot better. We are just hoping that by the time JC3 releases there have been even more updates to maybe have destructible buildings or even landscapes. There are some innovations that can be made to the world, as previously stated its just kind of hard to know what they want to go with as they are on the fence of making or breaking the series with good or bad third game.
 
Assassins Creed 3 comes out at the end of October but will it be as good as Revelations? Since seeing the trailer and gameplay I personally think it will be the best Assassins Creed yet. However, I will be missing Ezio as there is a new Assassins. He is a native american called Connor who I hope will be as epic as Ezio!

Assassin's Creed 3 is one of the largest games that Ubisoft has ever made, ever since Assassin's Creed 2 was completed the game has been under development. To place it in context, just one of the maps in Assassin's Creed 3 is 1.5x the size of Assassin's Creed: Brotherhood, that's right, the entire game.

Ezio's time is at an end however, paving the way for a new Assassin and ultimately a new period of history to explore. Assassin's Creed
3 will see a half Native American and half British Assassin known as Connor fight his way through the American Revolution. Powered by Ubisoft's custom-built game engine Anvil Next Assassin's Creed 3 is unique in that it's able to create dynamic and living landscapes and then populate them with armies, townsfolk or wildlife on a scale that hasn't yet been seen.

Focusing around three main areas, the Frontier, Boston and New York the game features a dynamic weather system that is able to create random weather systems and also features a seasonal system that will see the entire game reproduced in snow for winter and then crystal clear greenery for summer. Of course Ubisoft has saved its big guns for Connor and his ability to interact with the world, Anvil Next means that our new Assassin is capable of thousands of animations, all seamless, organic and totally in sync with the dynamic landscape around him.


 

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